Build a Rocket Boy confirms that it started with the redundancy process after the disastrous launch of Mindseye
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- MindseyeThe disastrous launch has resulted in dismissed with developer Build a Rocket Boy
- Sources told ign that dismissal is expected to meet more than 100 employees
- Build a Rocket Boy has confirmed that the redundancy process has started
Build a Rocket Boy has been hit with dismissals that follow MindseyeThe disastrous launch.
The futuristic, single-player narrative game was released earlier this month Ps5” Xbox series X” Xbox series SAnd PC, to an overwhelming bad reception.
Of performance problems, bugs and countless other technical problems, Mindseye’s Steampage Is now on a ‘mostly negative’ rating with more than 1840 user reviews, with Build a Rocket Boy promising fixes.
Now, two weeks after the launch, sources say Inflammation That the studio started the redundancy process in the midst of the poor release of the game, and dismissals are expected to meet more than 100 employees.
An anonymous source told the publication that there is no word about how many people will be influenced, but that the standard 45-day consultation process began on June 23, that is activated when an employer proposes 100 or more dismissals within 90 days in the UK.
It is understood that Build a Rocket Boy has around 300 British employees who are currently working in the studio and about 200 abroad.
“We can confirm that we had to make the painful decision to inform our hard -working team of some internal changes at Build a Rocket Boy,” the studio has now confirmed in a statement to IGN.
“Although we work to re -allocate the roles for as much as possible that are affected by these changes, we unfortunately start a formal consultation process that can lead to dismissal. This decision has not been taken lightly and we are committed to dealing with this process with transparency, honesty and respect for all employees.
“The launch of Mindseye Has been an important milestone for building a rocket boy, but we know that we have much more to do to grow our community in the coming years. The challenges we are confronted with have only strengthened our determination and although we are deeply saddened by today’s decision and are grateful for our incredible team, this shift enables us to concentrate on delivering current updates and performance optimization for MindseyeWhile the long -term success ensures the construction of the future ambitions of a rocket boy. “
The studio has previously confirmed that after the launch planning it has “already in motion” for the game and that players can expect more updates and refinements “shortly after the release”.
It also said that planning had to support the game for years, but has not yet revealed his route map.
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